Character Design Handbook Syllabus What's Up This Week!
3D Max Interface Diagram 3D Max Basic Skills Sculptris Basic Skills
  Presenting Your Work  
Project 1 - The Human Skull - Sculptris Project 1 - Hi Poly Organic Modeling - Sculptris - The Human Skull
Project 2 - Low Poly Modeling - Character - 3D Max Project 2 - Low Poly Modeling - Character - 3D Max
Project 3 -Character-Comic and Realistic Project 3 - Assembling Primitives and Extended Primitives.
Project 4 - Modeling a Mecha Project 4 - Design and Model a Magic Sword
Project 5 - Droids and Track Driven Characters Project 5 - Warrior Shield
Project 6 - Cartoon Hair Project 6 - Modeling a Mecha
Project 7 - Hair Fur Modifier Project 7 - Motion Design - Text and more!
  Project 8 - Droids and Track Driven Characters
  Project 9 - Particle Systems - Water, Lava, Sparks, etc.

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TECHNIQUES & SKILLS
High Poly Organic Modeling - Sculptris -
Basic 3D Modeling Techniques II - Compound Geometry - Booleans and Scattering
Basic 3D Modeling Techniques III - Modifiers and 3D Geometry
Basic 3D Modeling Techniques IV - 2D Shapes
Basic 3D Modeling Techniques V - Box Modeling
Materials (Mental Ray)
Materials (Bump Mapping Filagree)
Parting Lines and Patterns - Using Adobe Illustrator
Cameras,
Lights
Rendering
 
 
RESOURCES
Four Basic Animation Techniques
Character Design Handbook
Sculptris Human Skull Modeling Sequence
Character Design Sheet
Script for Fracturing with Mass FX
www. 3D Hubs - This site hooks you up with the 3D printers around the world.
   
Character Modeling Videos Object Modeling Videos
Sample Reels (Various 3D Artists) Motionography Videos