GRADING
PROJECT DESCRIPTIONS
Unreal 4 FPS Level - Basic Skill Set
Creating a "Project Folder" and "Saving Levels"
Making Stuff Spin - Rotation
Making a Room and Cutting Doorways
Making and Opening Doors, Traps etc.
Lights - How to Set Them to Turn On & Off
Sounds
and Particles
Teleporting
Volumes
Under Water
Breaking Stuff - Destruction
Applying & Scaling Materials
Flashlight
Volume Lighting - God Lighting
Vertex Painting
Skills Check Off List
Modeling 3D Assets for Unreal 4 - Designing a Custom Assault Vehicle
Basic Procedure
Tires - Modifiying Primitives
Treads - Scattering
Rims & Axel Components - Lathing
Vehicle Frame & Pipes - Rendering Splines
Engine - Assembling Primitives
Designing and Creating a FPS Interior Game
Basic Procedure
Three Things That Make Your Game Look Bad
Archiectural Details - Moldings and Beams
Creating a Landscape
ODDS and ENDS
Recording Your Game for Presentation
Eight Basic 3D Max Modeling Techniques
Migrating Assets From One Project to Another
Simple Grouping Stuff
Placing Multi Materials in 3D Max for importation into Unreal4
.